feanors_deep

thoughts, tech and art

  • HOME
  • ABOUT
  • TWITTER

Posts Tagged ‘ motion blur ’

flag effect and motion blur

  • Februar 17th, 2010
  • Posted in coding . game . projects

added a motion blur and a flag effect to my existing asteroids. - flag effect is achieved with a grid an a texture mapped on it - motion blur via frame buffer object and a declining alpha channel download source [ READ MORE ]

TAG LIST
  • openCV
  • JoyRide
  • motion blur
  • tcp
  • webserver
  • arduino
  • game physics
  • icoaster
  • iphone
  • fedora
  • media asset management
  • PD
  • gödel
  • OLE
  • portal
  • indie games
  • media
  • augmented reality
  • openGL
  • grid
  • ogre3d
  • gameDev
  • c++
  • openFrameworks
  • projects

categories

  • coding
  • game
  • general
  • projects
  • tech
  • thoughts

Tags

arduino augmented reality c++ fedora gödel gameDev game physics grid icoaster indie games iphone JoyRide media media asset management motion blur ogre3d OLE openCV openFrameworks openGL PD portal projects tcp webserver

links

  • alfare
  • Benjy Medicke
  • goltergaul
  • wukinger.at

Meta

  • Anmelden
  • Artikel als RSS
  • Kommentare-RSS
  • WordPress.org
  • Copyright ©  2009-2010  feanors_deep
  • Theme designed by mono-lab
  • Powerd by WordPress